"You've
made a friend of me, little girl, and if ever I can help you, I'll
do it with pleasure."
Then Trot started for the door, and Tiggle could no longer see her
because she was not now touching him. The man was much surprised at
her disappearance, but listened carefully, and when he heard the
girl make a noise at one end of the corridor, he opened the door and
ran in the opposite direction as he had been told to do.
Of course, the guard could not discover what made the noise, and
Trot ran little risk, as she was careful not to let him touch her.
When Tiggle had escaped, the little girl wandered through the palace
in search of Cap'n Bill, but soon decided such a quest in the dark
was likely to fail and she must wait until morning. She was tired,
too, and thought she would find a vacant room--of which there were
many in the big palace--and go to sleep until daylight. She
remembered there was a comfortable vacant room just opposite the
suite of the Six Snubnosed Princesses, so she stole softly up to it
and tried the door. It was locked, but the key was outside, as the
Blueskins seldom took a door key from its place. So she turned the
key, opened the door, and walked in.
Now this was the chamber in which Ghip-Ghisizzle had been confined
by the Princesses, his arms being bound tight to his body, but his
legs left free. The Boolooroo in his search had failed to discover
what had become of Ghip Ghisizzle, but the poor man had been worried
every minute for fear his retreat would be discovered or that the
terrible Princesses would come for him and nag him until he went
crazy.
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